Learn how to play Diss-Master
Diss-Master is a team-based word guessing game played on a 5×5 grid of 25 words. Two teams, Blue Team and Red Team, compete to identify all their team's words before the other team.
Be the first team to correctly identify all of your team's words on the board. The team that goes first has 9 words to find, while the second team has 8 words.
Words belonging to the Blue Team (8-9 words)
Words belonging to the Red Team (8-9 words)
Neutral words (7 words) — ends your turn if chosen
The deadly word (1 word) — instant loss if chosen!
The Spymaster is the only player who can see which words belong to which team. They guide their Operatives by giving clues.
A clue consists of one word and one number.
Example: "Animal: 3" suggests that 3 words on the board relate to animals.
Pro Tip: Be strategic! Avoid giving clues that might lead your team to the assassin or the opponent's words. Think carefully about associations.
Operatives are the team members who guess which words on the board match the Spymaster's clue.
If enabled by the host, you have a limited number of dictionary lookups to check the meaning of words on the board. Use them wisely!
Warning: Choosing the assassin word instantly loses the game for your team. Always be cautious and think twice before clicking!
A team wins by:
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